Posts

Week 6

Timeline based texts are a chronological narrative that involves structured organization of events, creating an easy flow through time. This format does well in retelling historical moments, processes, or sequences of actions. The linear nature of the timeline does present a constraint on maintaining clarity while sticking to a chronological order. Static texts are the core of the written word, offering a place for creative development. The design process circulates around logical structuring, using headings, subheadings, and paragraphs to form a clear narrative. While static texts lack interactivity, they remain a useful tool for communicating complex information, arguments, and narratives. Dynamic-interactive texts explore the depths of heightened engagement and creativity. The design process goes beyond basic structuring, including the conceptualization of user interactions and integration of interactive elements. This format does a great job in creating immersive experiences, simul...

Week 5 video design

  The script to me in the digital story “Resaved -by Marie Lovejoy” is clear and impactful due to the short duration of the digital story. It focuses on key moments, details and emotions between the daughter-fathers’ relationship and their interactions with each other over the airstream trailer and how the tow truck played a role. The script uses passionate emotional dialogue and narration, and the actual voicemail really drives the narrative forward.   Images of the airstream trailer and the truck she owned serve as prominent visuals, representing the central themes of the story. Crossfades, cuts, and blackouts are used to transition between visuals and emphasize key emotional moments. Personal photographs of the daughter and father are being used to establish a connection between the audience and the characters. A recurring visual element like the airstream trailer as well as a specific moment between the daughter and father, are used to reinforce the story's themes. The use...

week 4

The meaning of a "story" goes through an interesting change while retaining its main elements when it takes the form of an interactive, online map. In his article, Ramsdell defines a story as "a captivating narrative with a distinct beginning, middle, and end, designed to emotionally and intellectually engage its audience." In a similar way, an interactive, online map has the ability to tell a narrative through the map's themes, data, and other tools, that show the complex interconnections of the real world. I feel that the shift from traditional storytelling becomes clearer as an interactive, online map allowing the audience to explore the story from whatever point they choose by exploring the narrative at their preferred pace and direction, even calling them to action by encouraging them to create their own stories. By harnessing visual elements like colors, shapes, and symbols, an interactive map unlike that of traditional storytelling, carefully conveying in...

Week #3 Designing Story Maps.

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  In the bigger picture of the story map, this page provides a look at the historical setting and awareness into the development of Excelsior as a working-class neighborhood with close attention on the role of European immigrants, city and federal level policies, and the impact of racial and ethnic make-up on its evaluation and segregation. It's important to have a foundation for understanding the neighborhood's socioeconomic framework and how it became a majority white and blue-collar.  What makes this page great is its straightforward and direct presentation of the historical aspects that molded Excelsior's identity. It effectively highlights the reasons why European immigrants settled there and the subsequent city and federal policies that further solidified its working-class character. The page also goes into detail on the discriminatory practices by the Federal Housing Authority (FHA), which led to the neighborhood becoming only white. In my opinion the author could ha...

Week 2 blog "Why Is Genre Important in Multimodal Projects?”

  In the article Visualizing Mental Illness, the author makes use of visual and textual elements to fit the rhetorical situation by making the hidden effects of anxiety disorders, and also Obsessive-Compulsive Disorder (OCD), easier to access and more meaningful to people without mental health issues. The goal is to increase awareness, understanding, and empathy in both elected officials and the public when it comes to mental health problems. The genre here is an informative or persuasive essay, aiming to inform on personal experiences and research findings in a more effective fashion. The author uses data visualization in the form of a color-coded drawing with text used as a way to explain the complicated experiences of anxiety in a more understandable way. This enables readers to make a human connection with the data. The visual elements include drawings representing the number of checking incidences, the repetitive pattern of the checks, and the return to re-check things. The es...

Week One: I Can't Stay For Long.

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 As I was working on the table chart for vacations, I noticed a pattern of solo travel over the last five years that has keeps bringing me back to the Midwest and to Las Vegas. It reminds me that I traveled a lot during the pandemic because of how cheap it was to travel. It was the most I’ve flown in my entire life in a matter of three years.  I noticed a major gap between the ages of eight and twenty-four which might explain why I love traveling so much now. That was around the time I started going to school, which gave me motivation to work harder so I could travel more. Getting my passport and being able to go to Canada is also the start of me being able to travel outside the United States. Looking at this it makes me realize that when using data to analyze yourself you can see patterns in your behavior and personality. For instance, from looking at my constant travel over a five-year period, I tend to be a pretty routine traveler as I like to go somewhere every one to thre...